BlockDex

Components

Registries

Free blocks

Method

BlockDex

Components

Registries

Free blocks

Method

Open API

BlockDex

Components

Registries

Free blocks

Method

Open API

Components/remotionui/bento-pan
This component no longer exists. It was in remotionui’s manifest when we first indexed it and is not there now — the registry served its inventory on 2026-08-11 and this item was not on it. The install command below will fail. It is kept here because a tutorial somewhere still tells people to run it.

bento-pan

remotionui/bento-pan
RemovedBlock

Diagonal bento grid pan

Live preview

live · rendered by the registry
Rendered by remotionui on their own page — this is the component running, not a screenshot of it.

Install it

npx shadcn@latest add https://remotionui.com/r/bento-pan.json

Source

registry/bases/default/compositions/bento-pan/index.tsxremotionui.com/r/bento-pan.json
1import { AbsoluteFill, interpolate, spring, useCurrentFrame, useVideoConfig } from "remotion";
2import { EASING_EXIT } from "@/remotion/lib/timing";
3
4export type BentoTile = {
5 w: number;
6 h: number;
7 color: string;
8};
9
10export type BentoPanProps = {
11 backgroundColor?: string;
12 tiles?: BentoTile[];
13};
14
15const DEFAULT_TILES: BentoTile[] = [
16 { w: 32, h: 28, color: "rgba(232,184,109,0.2)" },
17 { w: 28, h: 36, color: "rgba(45,212,191,0.18)" },
18 { w: 36, h: 30, color: "rgba(244,114,182,0.16)" },
19 { w: 30, h: 34, color: "rgba(245,158,11,0.18)" },
20];
21
22export const BentoPan: React.FC<BentoPanProps> = ({
23 backgroundColor = "#080810",
24 tiles = DEFAULT_TILES,
25}) => {
26 const frame = useCurrentFrame();
27 const { fps, width, height } = useVideoConfig();
28
29 // Enter + hold-with-life: the camera keeps drifting across the grid for
30 // the whole hold instead of stopping dead once the initial pan lands.
31 const panProgress = interpolate(frame, [0, 130], [0, 1], {
32 extrapolateLeft: "clamp",
33 extrapolateRight: "clamp",
34 });
35 const panX = panProgress * -width * 0.26;
36 const panY = panProgress * -height * 0.14;
37
38 // A slow breathing rotation keeps the hold visually alive between the pan
39 // settling and the exit beat kicking in.
40 const breathe = Math.sin((frame / fps) * Math.PI * 0.6) * 0.6;
41
42 // Exit: the grid settles a touch closer and fades through the vignette
43 // rather than freezing on the final pan position. Opacity fades linearly
44 // so the beat reads clearly through the whole window (an ease-in curve
45 // here would keep it near-invisible until the last few frames), and it
46 // fully resolves a few frames before the composition ends.
47 const exitWindowStart = 130;
48 const exitWindowEnd = 172;
49 const exit = interpolate(frame, [exitWindowStart, exitWindowEnd], [0, 1], {
50 extrapolateLeft: "clamp",
51 extrapolateRight: "clamp",
52 });
53 const exitScale = interpolate(exit, [0, 1], [1, 1.08], {
54 easing: EASING_EXIT,
55 });
56 const exitOpacity = 1 - exit;
57
58 return (
59 <AbsoluteFill style={{ background: backgroundColor, overflow: "hidden" }}>
60 <div
61 style={{
62 position: "absolute",
63 inset: "-20%",
64 display: "grid",
65 gridTemplateColumns: "repeat(4, 1fr)",
66 gap: 24,
67 opacity: exitOpacity,
68 transform: `translate(${panX}px, ${panY}px) scale(${exitScale}) rotate(${-6 + breathe}deg)`,
69 }}
70 >
71 {Array.from({ length: 16 }, (_, i) => {
72// … truncated

Facts

Registry
remotionui
Type
registry:block
Access
Free
Files written
0
Licence
MIT
In the index
at or before 2026-08-07
Last confirmed
8 days ago

Go to the source

Docs on remotionui remotionui.com riaz37/remotion-ui on GitHub Raw registry item This item as JSON

Also from Kynth Studios

Built for the same person as BlockDex

SkillWorks

Claude Code skills and plugins, scored

skillworks.kynth.studio

RuleStack

AGENTS.md gallery and agent-config comparison

rulestack.kynth.studio

KitGrade

SaaS starter kits, scored from measured facts

kitgrade.kynth.studio

The studio list

One product, taken apart, once a month

Kynth Studios pulls one shipped product open every month — what it does, what it cost to build, what the pipeline behind it looks like, and what the numbers did. One email a month, nothing in between.

Double opt-in — we send one confirmation link and nothing else until you click it.

BlockDex

Built by

Kynth Studios

the studio behind SkillWorks, RuleStack and KitGrade

part of Toolproof, the measurement layer for AI agent tooling

Index

Components
Registries
Method
Open API

Guides

shadcn component libraries
Best shadcn registries
Free shadcn blocks

Reference

Corpus counts
Crawl health
hello@kynth.studio
Privacy
Terms

© 2026 BlockDex. A Kynth Studios product. Changelog

BlockDex

The studio list

One product, taken apart, once a month

Kynth Studios pulls one shipped product open every month — what it does, what it cost to build, what the pipeline behind it looks like, and what the numbers did. One email a month, nothing in between.

Double opt-in — we send one confirmation link and nothing else until you click it.

BlockDex

Built by

Kynth Studios

the studio behind SkillWorks, RuleStack and KitGrade

part of Toolproof, the measurement layer for AI agent tooling

Index

Components
Registries
Method
Open API

Guides

shadcn component libraries
Best shadcn registries
Free shadcn blocks

Reference

Corpus counts
Crawl health
hello@kynth.studio
Privacy
Terms

© 2026 BlockDex. A Kynth Studios product. Changelog

BlockDex

The studio list

One product, taken apart, once a month

Kynth Studios pulls one shipped product open every month — what it does, what it cost to build, what the pipeline behind it looks like, and what the numbers did. One email a month, nothing in between.

Double opt-in — we send one confirmation link and nothing else until you click it.

BlockDex

Built by

Kynth Studios

the studio behind SkillWorks, RuleStack and KitGrade

part of Toolproof, the measurement layer for AI agent tooling

Index

Components
Registries
Method
Open API

Guides

shadcn component libraries
Best shadcn registries
Free shadcn blocks

Reference

Corpus counts
Crawl health
hello@kynth.studio
Privacy
Terms

© 2026 BlockDex. A Kynth Studios product. Changelog

BlockDex