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Components/vanillasky/emojiBurst
This component no longer exists. It was in vanillasky’s manifest when we first indexed it and is not there now — the registry served its inventory on 2026-08-12 and this item was not on it. The install command below will fail. It is kept here because a tutorial somewhere still tells people to run it.

Emoji Burst

vanillasky/emojiBurst
RemovedBlock

Themed celebration where a small emoji set communicates the moment, such as launch, love, achievement, or delight. Prefer confetti for generic celebration.

See it running

Open the demo on vanillasky

vanillasky.ai/docs/components/emojiBurst
Open
This registry sends X-Frame-Options, so its page cannot be embedded here. The link is the same page the frame would have shown.

Install it

npx shadcn@latest add https://vanillasky.ai/r/emojiBurst.json

Source

src/lib/scene-templates/bg-emoji.tsxvanillasky.ai/r/emojiBurst.json
1/**
2 * bg-emoji — emoji characters bursting outward like fireworks.
3 *
4 * Progress-driven particle positions for export compatibility.
5 * Emojis burst from center, drift outward, then fall with gravity.
6 */
7
8import type { VariableField } from "../video-config";
9import type { SceneTemplateProps } from "./types";
10import { resolveTokens } from "../theme";
11import { TemplateText } from "./template-text";
12import type { TextArchetype } from "../typography";
13import { BrandGradientOverlay } from "../backgrounds";
14import { Emoji } from "../emoji";
15
16export const bgEmojiSchema: Record<string, VariableField> = {
17 texts: {
18 type: "string",
19 label: "Text",
20 default: "Let's go!",
21 required: true,
22 description: "Title text shown on the scene",
23 },
24 textColor: {
25 type: "color",
26 label: "Text color",
27 default: "",
28 description: "Override text color (leave empty for auto)",
29 },
30};
31
32export const bgEmojiDefaults: Record<string, unknown> = {
33 texts: "Let's go!",
34 textColor: "",
35};
36
37function seededRandom(seed: number): number {
38 const x = Math.sin(seed * 12.9898 + seed * 78.233) * 43758.5453;
39 return x - Math.floor(x);
40}
41
42const EMOJI_LIST = [
43 "\u2764\uFE0F", // red heart
44 "\u2B50", // star
45 "\uD83C\uDF89", // party popper
46 "\uD83E\uDD84", // unicorn
47 "\uD83D\uDD25", // fire
48 "\u2728", // sparkles
49 "\uD83D\uDE80", // rocket
50 "\uD83D\uDC9C", // purple heart
51];
52
53const PARTICLE_COUNT = 100;
54
55// Physics: even angular fan-out (360°) from center. Emojis fly radially
56// outward in their launch direction until they exit the frame — no falling
57// trajectory, which previously read as "celebration failed". A very gentle
58// gravity tugs them slightly downward over time so the motion still feels
59// natural. No 3D flip — flipped emojis read backwards.
60
61function easeOutQuad(p: number): number {
62 return 1 - (1 - p) * (1 - p);
63}
64
65export const BgEmojiTemplate: React.FC<SceneTemplateProps> = ({
66 variables,
67 style,
68 progress,
69 beatIntensity,
70 width,
71 height,
72 textArchetype,
73 safeZone,
74 sceneDuration,
75}) => {
76 const s = Math.min(width, height) / 1080;
77 /* Radial burst — sized off the long edge so even particles launched
78 * along the long axis exit the frame by progress=1. Half-diagonal of
79 * a 9:16 frame ≈ 0.61 * longEdge; 0.95 leaves ~35% headroom past the
80 * corner so emojis are clearly travelling, not parked at the edge. */
81 const BURST_RADIUS = Math.max(width, height) * 0.95;
82// … truncated

What it pulls in

npm packages

  • react

Other registry items

  • @vanillasky/backgrounds
  • @vanillasky/theme
  • @vanillasky/typography
  • @vanillasky/video-config

Files it writes

  • src/lib/scene-templates/bg-emoji.tsx
  • src/lib/emoji/index.tsx
  • src/lib/scene-templates/template-text.tsx
  • src/lib/emoji/emoji-text.tsx
  • src/lib/scene-templates/types.ts

Facts

Registry
vanillasky
Type
registry:block
Access
Free
Files written
5
Licence
MIT
In the index
at or before 2026-08-08
Last confirmed
7 days ago

Go to the source

Docs on vanillasky vanillasky.ai VanillaSkyAi/skills on GitHub Raw registry item This item as JSON

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One product, taken apart, once a month

Kynth Studios pulls one shipped product open every month — what it does, what it cost to build, what the pipeline behind it looks like, and what the numbers did. One email a month, nothing in between.

Double opt-in — we send one confirmation link and nothing else until you click it.

BlockDex

Built by

Kynth Studios

the studio behind SkillWorks, RuleStack and ToolDrift

part of Toolproof, the measurement layer for AI agent tooling

Index

Components
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© 2026 BlockDex. A Kynth Studios product. Changelog

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