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Components/@cellforge/cell-lattice-3

Honey Gate

cellforge/cell-lattice-3
FreeComponent

Two diagonal bands slide through the honeycomb from opposite sides, meeting in a bright center flash before opening again.

Install it

npx shadcn@latest add https://cellforge.dev/r/cell-lattice-3.json

Source

components/ui/cell-lattice-3.tsxcellforge.dev/r/cell-lattice-3.json · first 6 KB
1"use client";
2
3import type { CSSProperties } from "react";
4
5import { cx } from "@/components/ui/cellforge-core";
6import { resolveDmxColorTokens } from "@/components/ui/cellforge-core";
7import { styleOpacity, stylePx } from "@/components/ui/cellforge-core";
8import { remapOpacityToTriplet } from "@/components/ui/cellforge-core";
9import { dmxBloomRootActive, dmxDotBloomParts } from "@/components/ui/cellforge-core";
10import { getPatternIndexes } from "@/components/ui/cellforge-core";
11import { useCellForgePhases } from "@/components/ui/cellforge-hooks";
12import { useCyclePhase } from "@/components/ui/cellforge-hooks";
13import { usePrefersReducedMotion } from "@/components/ui/cellforge-hooks";
14import type { CellForgeCommonProps } from "@/components/ui/cellforge-core";
15
16export type CellLattice3Props = CellForgeCommonProps;
17
18const ROW_COUNTS = [3, 4, 5, 4, 3] as const;
19const BASE_OPACITY = 0.08;
20const HIGH_OPACITY = 0.96;
21const HEX_ROW_PITCH_RATIO = Math.sqrt(3) / 2;
22
23function hexPatternIndex(row: number, rowCount: number, col: number): number {
24 return row * ROW_COUNTS[2] + Math.floor((ROW_COUNTS[2] - rowCount) / 2) + col;
25}
26const BAND_WIDTH = 0.55;
27
28function clamp01(n: number | undefined) {
29 if (n == null || !Number.isFinite(n)) {
30 return;
31 }
32 return Math.min(1, Math.max(0, n));
33}
34
35function pointForCell(row: number, col: number): { x: number; y: number } {
36 const count = ROW_COUNTS[row] ?? 1;
37 return {
38 x: col - (count - 1) / 2,
39 y: (row - 2) * HEX_ROW_PITCH_RATIO
40 };
41}
42
43function triangularWave(n: number): number {
44 const wrapped = ((n % 1) + 1) % 1;
45 return 1 - Math.abs(wrapped * 2 - 1);
46}
47
48function bandGlow(distance: number): number {
49 return Math.max(0, 1 - Math.abs(distance) / BAND_WIDTH);
50}
51
52function opacityForCell(row: number, col: number, phase: number): number {
53 const { x, y } = pointForCell(row, col);
54 const sweep = triangularWave(phase) * 3.9 - 1.95;
55 const diagA = x * 0.86 + y * 0.5;
56 const diagB = x * -0.86 + y * 0.5;
57 const gateA = bandGlow(diagA - sweep);
58 const gateB = bandGlow(diagB + sweep);
59 const centerDistance = Math.sqrt(x * x + y * y);
60 const centerFlash = Math.max(0, 1 - Math.abs(sweep) / 0.68) * Math.max(0, 1 - centerDistance / 1.9);
61 const wake = 0.16 * Math.max(0, 1 - Math.abs(y - sweep * 0.22) / 1.2);
62
63 return Math.min(HIGH_OPACITY, BASE_OPACITY + gateA * 0.7 + gateB * 0.7 + centerFlash * 0.42 + wake);
64}
65
66export function CellLattice3({
67 size = 34,
68 dotSize = 5,
69 color = "currentColor",
70 colorPreset,
71// … truncated

Facts

Registry
@cellforge
Type
registry:ui
Access
Free
Files written
0
Licence
MIT
First indexed
2026-08-04
Last confirmed
today

Go to the source

cellforge.dev cellforge-dev/cellforge on GitHub Raw registry item This item as JSON

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